about me / 3D Modelling
Before delving into level design, my product design background led me to learn 3D modelling—from accurate blueprint-based modelling to freestyle creation, material setting, lighting, and final image/animation rendering.
Back in uni, I trained professionally in Fusion360, and I’ve also mentored high school students in a bootcamp made by UNICEF Indonesia, teaching the technical and creative aspects of the application and product design.
cERTIFICATIONS
3D Basic Hardsurface Modeling & Texturing - Agate Academy, Oct 2023
3D Low Poly Character Modeling & Texturing - Agate Academy, Oct 2023
BLENDER PROJECTS
Aside from learning Fusion360, I also learnt to use Blender before learning Unreal Engine 5. Back in 2022, I did (almost) daily Blender artwork to improve my skillset.
This resulted in 143 artworks, and 57 of them got published on my Instagram. This exercise trained my environmental composition, visual storytelling, and iterative design skills. The pictures below are some of the outputs of that journey.






















































































































































































































© 2025 Nurhasanah Umar. All rights reserved.
