Raden Nurhasanah Umar Saputra: Level Design & Game Writing portfolio

Hi, I’m Dena! I’m a Game Writer & Level Designer specializing in player focused gameplay with psychological stories.

I combine multi-layered narrative and immersive level design to create unique and memorable experiences.

I’m used to collaborative work. I often organize tasks for multidisciplinary teams, work together as a member, and have taken some leadership positions in professional/non-professional backgrounds in the past.

What to expect from me:

  • Experimental idea brewing, iterative revisions, rapid prototyping, and extensive playtesting throughout the development process.

  • Open-minded collaboration, always ready for critique and discussion to improve the project, even if it means redoing everything from the start.

  • Organized, trackable, and accountable progression within concise documentation for easier collaboration workflow.

Language: Bahasa Indonesia (native), English (proficient)

Software: Unreal Engine 5, Blender, Kit Scenarist, Figma, Notion, Google Docs, Google Slides, Clip Studio Paint, DaVinci Resolve

Solo projects

Black Puddle ii

Genre: Third-Person Shooter, Mystery, Thriller, Psychological

A survival detective game interwoven with deep depth of Indonesian culture, wrapped in layered narratives, eerie combat, and dark-psychological atmospheric gameplay.

Don't Go Back

Genre: Mystery, Suspense, Psychological, Drama

A dark escape-exploration game with immersive narrative investigation through the eyes of a child escaping abduction revolves around a satanic cult and human trafficking loop.

Snow Church

Genre: Detective, Story-Rich, Suspense, Drama

A fan project spin-off of Control by Remedy Entertainment. It’s a cinematic adventure game with crime investigation flashbacks, delivered from the perspective of a grandfather with photographic memory and mental illness.

Future Siren

Genre: Third-Person Shooter, Mystery, Action, Choice Matters

A branching survival game entwined with supernatural powers, fast-paced combat, and dark psychological depth of Indonesian culture, designed for memorable replayability.

bLACK pUDDLE

Genre: Third-Person Shooter, Mystery, Thriller, Psychological

A survival detective game interwoven with deep depth of Indonesian culture, wrapped in layered narratives, eerie combat, and dark-psychological atmospheric gameplay.

All downloadable documentation* can be seen in my linkedin, The full screenplay script/Barks OF ALL PROJECTS ALSO available upon request.

*GDD, barks and script sample, game writing breakdown, level design document, level design breakdown

© 2025 Nurhasanah Umar. All rights reserved.