

Raden Nurhasanah Umar Saputra: Level Design & Game Writing portfolio
Hi, I’m Dena! I’m a Game Writer & Level Designer specializing in player focused gameplay with psychological stories.
I combine multi-layered narrative and immersive level design to create unique and memorable experiences.
I’m used to collaborative work. I often organize tasks for multidisciplinary teams, work together as a member, and have taken some leadership positions in professional/non-professional backgrounds in the past.
What to expect from me:
Experimental idea brewing, iterative revisions, rapid prototyping, and extensive playtesting throughout the development process.
Open-minded collaboration, always ready for critique and discussion to improve the project, even if it means redoing everything from the start.
Organized, trackable, and accountable progression within concise documentation for easier collaboration workflow.
Language: Bahasa Indonesia (native), English (proficient)
Software: Unreal Engine 5, Blender, Kit Scenarist, Figma, Notion, Google Docs, Google Slides, Clip Studio Paint, DaVinci Resolve
Solo projects
Black Puddle ii
Genre: Third-Person Shooter, Mystery, Thriller, Psychological
A survival detective game interwoven with deep depth of Indonesian culture, wrapped in layered narratives, eerie combat, and dark-psychological atmospheric gameplay.


Don't Go Back
Genre: Mystery, Suspense, Psychological, Drama
A dark escape-exploration game with immersive narrative investigation through the eyes of a child escaping abduction revolves around a satanic cult and human trafficking loop.


Snow Church
Genre: Detective, Story-Rich, Suspense, Drama
A fan project spin-off of Control by Remedy Entertainment. It’s a cinematic adventure game with crime investigation flashbacks, delivered from the perspective of a grandfather with photographic memory and mental illness.


Future Siren
Genre: Third-Person Shooter, Mystery, Action, Choice Matters
A branching survival game entwined with supernatural powers, fast-paced combat, and dark psychological depth of Indonesian culture, designed for memorable replayability.


bLACK pUDDLE
Genre: Third-Person Shooter, Mystery, Thriller, Psychological
A survival detective game interwoven with deep depth of Indonesian culture, wrapped in layered narratives, eerie combat, and dark-psychological atmospheric gameplay.


All downloadable documentation* can be seen in my linkedin, The full screenplay script/Barks OF ALL PROJECTS ALSO available upon request.
*GDD, barks and script sample, game writing breakdown, level design document, level design breakdown
© 2025 Nurhasanah Umar. All rights reserved.
